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“This tiny human village lies at the east end of Lake Nen. The folk here make a meager living by trading smoked fish to the dwarves of Hammerfast. They also deal with the Tigerclaw barbarians of the Winterbole Forest. When the wild folk choose to trade, they come to Nenlast to barter their pelts and amber for good dwarven metalwork.” (DMG – 4th Ed Dungeon Master’s Guide, p.207)

Population : Nenlast sports approximately six hundred and fifty with two hundred of those people in outlying region. Most villagers are located in the walled central community at the intersection of the trade route and path towards the fishing village.

Government: Baron Chalmes deWitt, a minor noble sent from Fallcrest oversees the populace of Nenlast. When Baron Chalmes was assigned the leadership of the town, he brought his litigator with him, a halfling by name of Lutan who acts as his reeve to the representatives of the citizens. The largest home in Nenlast is held by the baron and is used as administrative build for the village.

Defensibility: The central community is surrounded by a palisade which can be gated off in case of emergencies. Lord Warden Markelhay of Fallcrest has assigned five soldiers to man a small garrison that is replaced on a year basis which is ajoining The Dusty Dwarf Inn. The town has a militia that can be deployed in the gravest of circumstances that comprises approximately twenty five individuals.

Inns & Taverns: The Drunken Goblin Tavern and The Dirty Dwarf Inn has the barracks of guards attached to but not linking internally.

Supplies: The End of the Road Supplies, trade caravans stop by throughout the year as well the occasional Tigerclaw barbarians who come to town to trade. Twice a year a dwarven trade caravan from Hammerfast stops in two town and sets up an open trade market on the southern edge of town. Temples: Shrine to Erathis on outskirts of town and Temple of Melora in the centre of town.

Organizations: There are three major divisions of citizens located in Nenlast the Lakemen made up of fishers and boatmen, the Tillers of the Land made up of the farmers, hunters and furriers and the Craftsmen which of comprises citizens belonging to the gated community and responsible for trade to and from town. Each of this organizations has a representative who submits the villagers pleas to the local Baron. These individuals are a hafling named Gaelan Halfmoon the proprietor of the The End of the Road Supplies who represents the Craftsmen, a human by the name of Darrion Thorn who represents Tillers of the Land and a half-elf named Dustin Perth who acts as a harbour master represents the Lakemen. Each organization has a hall or gathering place to meet. The Craftsmen use Gaelan’s shop after hours, the Tillers of the Land meet at their guildhall located in town hear the northern gate and the Lakemen meet at a house used as administrative centre for Dustin Perth in the fishing village located west of town.

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